AI Insights · Timothy · April 2022
Top 5 Anime Games on Android in the Middle East: Q1 2022
In Q1 2022, the top 5 anime games on Android in the Middle East showcased diverse performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2022, the top 5 anime games on Android in the Middle East exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular titles:
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. saw a significant increase in weekly revenue, peaking at approximately $30K in the week of January 31. Weekly downloads also saw an upward trend early in the quarter, reaching around 11K in the same week. However, weekly active users fluctuated, peaking at about 63K in early February before stabilizing around 56K by the end of March.
NARUTO X BORUTO NINJA VOLTAGE, also from Bandai Namco Entertainment Inc., had a more modest performance. Weekly revenue peaked at around $1.5K in mid-January. Weekly downloads showed a notable increase, reaching approximately 5.5K in the week of February 21. Active users peaked at around 5.3K in the same week but saw a decline towards the end of the quarter, settling at around 3.4K.
KONAMI's Yu-Gi-Oh! Master Duel experienced growth in both revenue and user engagement following its late January release. Weekly revenue peaked at about $7.2K in late February, while weekly downloads reached approximately 6.3K in early March. The game’s active user base grew steadily, peaking at around 7.9K in mid-March.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., showed a steady performance with weekly revenue peaking at around $16.6K in early January. Weekly downloads remained relatively stable, with a peak of about 7.5K in late December. Active users fluctuated slightly but remained around the 11K mark throughout the quarter.
Lastly, MY HERO ULTRA IMPACT, also published by Bandai Namco Entertainment Inc., had a strong start following its early February release. Weekly revenue peaked at about $2.4K in late February. The game saw its highest weekly downloads of around 7K in the same period. Active users peaked at about 7.1K in early March before settling around 4.1K by the end of the quarter.
These insights, derived from Sensor Tower data, provide a snapshot of the dynamic performance trends among the top anime games on Android in the Middle East during Q1 2022. For more detailed insights, visit Sensor Tower.